← Taichung Regional

Wind SeiryuuTier 1

at Taichung Regional

decks
11 (6.6% of field)
matches (non-mirror)
78 40-32-6
overall winrate
55.1%
ELO-adjusted winrate
54.5% avg ELO +1.5 per match
expected value
52.3% share-weighted (raw)
EV (ELO-adj)
52.0% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1297 · median 1319 · range 1164–1426 (11 pilots with an ELO rating)
945 Q1 1170 Q3 1365 1730
36% of pilots are in the field's top quartile, 18% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Wind Shadowstrike 11.4% 7 5-1-1 78.6% 68.2% 63.8% +7.0
Fire Aetherwing 7.8% 3 2-1-0 66.7% 57.1% 53.3% +2.4
Water Aetherwing 6.6% 8 2-6-0 25.0% 33.3% 42.9% -3.4
Water Fractal 6.6% 8 3-5-0 37.5% 41.7% 43.1% -3.3
Fire Suzaku 5.4% 2 0-2-0 0.0% 33.3% 35.1% -14.3
Fire Aggro 4.8% 3 2-1-0 66.7% 57.1% 59.1% +6.8
Fire Crux Lorraine 4.8% 4 4-0-0 100.0% 75.0% 69.6% +12.5
Water Genbu 4.2% 3 1-2-0 33.3% 42.9% 39.6% -7.8
Wind Wakeup Combo 4.2% 4 1-3-0 25.0% 37.5% 34.1% -10.2
Fire Oblation 3.6% 1 0-1-0 0.0% 40.0% 43.9% -9.8
Fire Crux Mage 3.0% 5 4-1-0 80.0% 66.7% 66.7% +9.6
Fire Umbra Guardian 3.0% 3 3-0-0 100.0% 71.4% 71.0% +15.7
Water Astra Ranger 2.4% 5 1-1-3 50.0% 50.0% 47.3% -1.5
Wind Astra Cleric 2.4% 3 1-1-1 50.0% 50.0% 48.0% -1.5
Fire Crux Merlin 1.8% 4 2-2-0 50.0% 50.0% 53.2% +2.0
Fire Luxem Assassin 1.8% 2 2-0-0 100.0% 66.7% 67.4% +16.7
Wind Allies 1.8% 1 0-1-0 0.0% 40.0% 39.8% -16.3
Wind Arcane 1.8% 1 1-0-0 100.0% 60.0% 63.8% +22.1
Fire Suited 1.2% 1 1-0-0 100.0% 60.0% 60.4% +16.6
Slimes 1.2% 3 1-2-0 33.3% 42.9% 40.0% -7.5
Water Ravishing Mill 1.2% 0
Water Slimes 1.2% 1 0-1-0 0.0% 40.0% 43.7% -10.0
Wind Byakko 1.2% 0
Wind Exia 1.2% 0
Fire Exia 0.6% 1 1-0-0 100.0% 60.0% 55.3% +8.4
Fire Firebloom Burn 0.6% 0
Fire Neos 0.6% 0
Fire Umbra Alice 0.6% 0
Horse and Taxes 0.6% 0
Water Alice 0.6% 0
Water Allies 0.6% 1 1-0-0 100.0% 60.0% 61.4% +18.2
Water Crux Assassin 0.6% 1 0-0-1 50.0% 50.0% 45.4% -7.4
Water Neos 0.6% 1 0-1-0 0.0% 40.0% 43.6% -10.3
Wind Chess 0.6% 0
Wind Crux Lorraine 0.6% 0
Wind Jin 0.6% 1 1-0-0 100.0% 60.0% 57.2% +11.6
Wind Merlin 0.6% 0
Wind Razorgale 0.6% 0
Wind Umbra Diana 0.6% 0
Wind Umbra Ranger 0.6% 0
Wind Umbra Tristan 0.6% 1 1-0-0 100.0% 60.0% 57.5% +12.0
Decklists · 11 from this event
Mirror Analysis

In 1 mirror match (2 draws excluded), here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 27 cards with non-zero signal (raw numbers, including 27 held back from the grid above)
Card Edge In winner In loser Same Direction
Calming Breeze +1.00 1 0 0
Resolute Stand -1.00 0 1 0
Displace +1.00 1 0 0
Enfeebling Orb -1.00 0 1 0
Backup Charger +1.00 1 0 0
Ensnaring Fumes +1.00 1 0 0
Lost Providence -1.00 0 1 0
Unmake Duality +1.00 1 0 0
Turbo Charge +1.00 1 0 0
Crystallized Destiny -1.00 0 1 0
The Looking Glass +1.00 1 0 0
Escape the Wreckage +1.00 1 0 0
Regal Inquisition +1.00 1 0 0
Ducal Seal -1.00 0 1 0
Seiryuu's Command -1.00 0 1 0
Topsy Decree +1.00 1 0 0
Beseeched Fatestone -1.00 0 1 0
Reclaim +1.00 1 0 0
Candlelight Hourglass +1.00 1 0 0
Scout the Land -1.00 0 1 0
Stolen Chance +1.00 1 0 0
Stifling Trap -1.00 0 1 0
Sunblessed Gazelle -1.00 0 1 0
Beseech the Winds -1.00 0 1 0
Nullifying Lantern -1.00 0 1 0
Brisk Windtrotter -1.00 0 1 0
Dream Fairy +1.00 1 0 0

JSON: /api/events/45826/archetypes/Wind Seiryuu